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A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images

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@article{IJASEIT10240,
   author = {Kok Luong Goh and Giap Weng Ng and Muzaffar Hamzah and Soo See Chai},
   title = {A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images},
   journal = {International Journal on Advanced Science, Engineering and Information Technology},
   volume = {10},
   number = {1},
   year = {2020},
   pages = {178--184},
   keywords = {image segmentation; interactive segmentation; user input; strokes; complex image.},
   abstract = {

Interactive image segmentation is the way to extract an object of interest with the guidance of the user. The guidance from the user is an iterative process until the required object of interest had been segmented. Therefore, the input from the user as well as the understanding of the algorithms based on the user input has an essential role in the success of interactive segmentation. The most common user input type in interactive segmentation is using strokes. The different number of strokes are utilized in each different interactive segmentation algorithms. There was no evaluation of the effects on the number of strokes on this interactive segmentation. Therefore, this paper intends to fill this shortcoming. In this study, the input strokes had been categorized into single, double, and multiple strokes. The use of the same number of strokes on the object of interest and background on three interactive segmentation algorithms: i) Nonparametric Higher-order Learning (NHL), ii) Maximal Similarity-based Region Merging (MSRM) and iii) Graph-Based Manifold Ranking (GBMR) are evaluated, focusing on the complex images from Berkeley image dataset. This dataset contains a total of 12,000 test color images and ground truth images. Two types of complex images had been selected for the experiment: image with a background color like the object of interest, and image with the object of interest overlapped with other similar objects.   This can be concluded that, generally, more strokes used as input could improve image segmentation accuracy.

},    issn = {2088-5334},    publisher = {INSIGHT - Indonesian Society for Knowledge and Human Development},    url = {http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10240},    doi = {10.18517/ijaseit.10.1.10240} }

EndNote

%A Goh, Kok Luong
%A Ng, Giap Weng
%A Hamzah, Muzaffar
%A Chai, Soo See
%D 2020
%T A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images
%B 2020
%9 image segmentation; interactive segmentation; user input; strokes; complex image.
%! A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images
%K image segmentation; interactive segmentation; user input; strokes; complex image.
%X 

Interactive image segmentation is the way to extract an object of interest with the guidance of the user. The guidance from the user is an iterative process until the required object of interest had been segmented. Therefore, the input from the user as well as the understanding of the algorithms based on the user input has an essential role in the success of interactive segmentation. The most common user input type in interactive segmentation is using strokes. The different number of strokes are utilized in each different interactive segmentation algorithms. There was no evaluation of the effects on the number of strokes on this interactive segmentation. Therefore, this paper intends to fill this shortcoming. In this study, the input strokes had been categorized into single, double, and multiple strokes. The use of the same number of strokes on the object of interest and background on three interactive segmentation algorithms: i) Nonparametric Higher-order Learning (NHL), ii) Maximal Similarity-based Region Merging (MSRM) and iii) Graph-Based Manifold Ranking (GBMR) are evaluated, focusing on the complex images from Berkeley image dataset. This dataset contains a total of 12,000 test color images and ground truth images. Two types of complex images had been selected for the experiment: image with a background color like the object of interest, and image with the object of interest overlapped with other similar objects.   This can be concluded that, generally, more strokes used as input could improve image segmentation accuracy.

%U http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10240 %R doi:10.18517/ijaseit.10.1.10240 %J International Journal on Advanced Science, Engineering and Information Technology %V 10 %N 1 %@ 2088-5334

IEEE

Kok Luong Goh,Giap Weng Ng,Muzaffar Hamzah and Soo See Chai,"A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images," International Journal on Advanced Science, Engineering and Information Technology, vol. 10, no. 1, pp. 178-184, 2020. [Online]. Available: http://dx.doi.org/10.18517/ijaseit.10.1.10240.

RefMan/ProCite (RIS)

TY  - JOUR
AU  - Goh, Kok Luong
AU  - Ng, Giap Weng
AU  - Hamzah, Muzaffar
AU  - Chai, Soo See
PY  - 2020
TI  - A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images
JF  - International Journal on Advanced Science, Engineering and Information Technology; Vol. 10 (2020) No. 1
Y2  - 2020
SP  - 178
EP  - 184
SN  - 2088-5334
PB  - INSIGHT - Indonesian Society for Knowledge and Human Development
KW  - image segmentation; interactive segmentation; user input; strokes; complex image.
N2  - 

Interactive image segmentation is the way to extract an object of interest with the guidance of the user. The guidance from the user is an iterative process until the required object of interest had been segmented. Therefore, the input from the user as well as the understanding of the algorithms based on the user input has an essential role in the success of interactive segmentation. The most common user input type in interactive segmentation is using strokes. The different number of strokes are utilized in each different interactive segmentation algorithms. There was no evaluation of the effects on the number of strokes on this interactive segmentation. Therefore, this paper intends to fill this shortcoming. In this study, the input strokes had been categorized into single, double, and multiple strokes. The use of the same number of strokes on the object of interest and background on three interactive segmentation algorithms: i) Nonparametric Higher-order Learning (NHL), ii) Maximal Similarity-based Region Merging (MSRM) and iii) Graph-Based Manifold Ranking (GBMR) are evaluated, focusing on the complex images from Berkeley image dataset. This dataset contains a total of 12,000 test color images and ground truth images. Two types of complex images had been selected for the experiment: image with a background color like the object of interest, and image with the object of interest overlapped with other similar objects.   This can be concluded that, generally, more strokes used as input could improve image segmentation accuracy.

UR - http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10240 DO - 10.18517/ijaseit.10.1.10240

RefWorks

RT Journal Article
ID 10240
A1 Goh, Kok Luong
A1 Ng, Giap Weng
A1 Hamzah, Muzaffar
A1 Chai, Soo See
T1 A Comparative Study of Interactive Segmentation with Different Number of Strokes on Complex Images
JF International Journal on Advanced Science, Engineering and Information Technology
VO 10
IS 1
YR 2020
SP 178
OP 184
SN 2088-5334
PB INSIGHT - Indonesian Society for Knowledge and Human Development
K1 image segmentation; interactive segmentation; user input; strokes; complex image.
AB 

Interactive image segmentation is the way to extract an object of interest with the guidance of the user. The guidance from the user is an iterative process until the required object of interest had been segmented. Therefore, the input from the user as well as the understanding of the algorithms based on the user input has an essential role in the success of interactive segmentation. The most common user input type in interactive segmentation is using strokes. The different number of strokes are utilized in each different interactive segmentation algorithms. There was no evaluation of the effects on the number of strokes on this interactive segmentation. Therefore, this paper intends to fill this shortcoming. In this study, the input strokes had been categorized into single, double, and multiple strokes. The use of the same number of strokes on the object of interest and background on three interactive segmentation algorithms: i) Nonparametric Higher-order Learning (NHL), ii) Maximal Similarity-based Region Merging (MSRM) and iii) Graph-Based Manifold Ranking (GBMR) are evaluated, focusing on the complex images from Berkeley image dataset. This dataset contains a total of 12,000 test color images and ground truth images. Two types of complex images had been selected for the experiment: image with a background color like the object of interest, and image with the object of interest overlapped with other similar objects.   This can be concluded that, generally, more strokes used as input could improve image segmentation accuracy.

LK http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10240 DO - 10.18517/ijaseit.10.1.10240