TANAKA, Kazumoto. Karate Video Reconstruction to Observe Player Motion and Flow of Competition. International Journal on Advanced Science, Engineering and Information Technology, [S. l.], v. 12, n. 4, p. 1344–1350, 2022. DOI: 10.18517/ijaseit.12.4.14660. Disponível em: https://ijaseit.insightsociety.org/index.php/ijaseit/article/view/14660. Acesso em: 3 jun. 2024.