Local Color Voxel and Spatial Pattern for 3D Textured Recognition

Hero Yudo Martono (1)
(1) Department of Informatics and Computer Engineering, Electronics Engineering Polytechnic Institute of Surabaya, On Raya-ITS street , Surabaya, 60111, Indonesia
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How to cite (IJASEIT) :
Martono, Hero Yudo. “Local Color Voxel and Spatial Pattern for 3D Textured Recognition”. International Journal on Advanced Science, Engineering and Information Technology, vol. 7, no. 2, Apr. 2017, pp. 650-61, doi:10.18517/ijaseit.7.2.2173.
3D textured retrieval including shape, color dan pattern is still a challenging research. Some approaches are proposed, but voxel-based approach has not much been made yet, where by using this approach, it still keeps both geometry and texture information. It also maps all 3D models into the same dimension. Based on this fact, a novel voxel pattern based is proposed by considering local pattern on a voxel called local color voxel pattern (LCVP). Voxels textured is observed by considering voxel to its neighbors. LCVP is computed around each voxel to its neighbors. LCVP value will indicate uniq pattern on each 3D models. LCVP also quantizes color on each voxel to generate a specific pattern. Shift and reflection circular also will be done. In an additional way, inspired by promising recent results from image processing, this paper also implement spatial pattern which utilizing Weber, Oriented Gradient to extract global spatial descriptor. Finally, a combination of local spectra and spatial and established global features approach called multi Fourier descriptor are proposed. For optimal retrieval, the rank combination is performed between local and global approaches. Experiments were performed by using dataset SHREC'13 and SHREC'14 and showed that the proposed method could outperform some performances to state-of-the-art.

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