Augmented Reality to Promote Guided Discovery Learning for STEM Learning

Nazatul Aini Abd Majid (1), Nurfaizah Abd Majid (2)
(1) Faculty of Information Science and Technology, UKM, 43600 UKM, Bangi Selangor, Malaysia
(2) SMK Taman Nusa Jaya, 81550 GelangPatah, Johor, Malaysia
Fulltext View | Download
How to cite (IJASEIT) :
Abd Majid, Nazatul Aini, and Nurfaizah Abd Majid. “Augmented Reality to Promote Guided Discovery Learning for STEM Learning”. International Journal on Advanced Science, Engineering and Information Technology, vol. 8, no. 4-2, Sept. 2018, pp. 1494-00, doi:10.18517/ijaseit.8.4-2.6801.
Augmented reality is one of the technologies that will impact teaching and learning. When augmented reality is applied in an educational setting, it can provide a superior learning environment because educators can add specific virtual information to enrich the existing learning materials or to create new learning materials that integrate the environment. Therefore, discussions on augmented reality applications for learning can be vastly found in the literature. Each application utilizes the resources available by using approaches appropriate for the learning outcome in question. The key problem with achieving learning outcome in analysing group one elements in a periodic table, is that some students have difficulties in visualizing an atom and what more to relate them with reactivity. The objective of this paper is to design and develop a learning application that supports science, technology, engineering and mathematics (STEM) education based on guided discovery learning to assist the students through questions based on exposure to various evidences via augmented reality. This application incorporates the use of 3D model of atoms and video of real experiments. To achieve the objective, action research is used to solve existing problem in a selected school. The application was evaluated by 25 students aged 16 years in a secondary school in Malaysia and has proven to be effective in  improving the students’ marks in tests conducted at the end of the application usage. The students can get many benefits from using the augmented reality based application because it supports Education 4.0 like flexibility in teaching and learning where learning is freed for the limitation of time, place and pace of study.

R. T. Azuma, “A Survey of Augmented Reality,” Presence Teleoperators Virtual Environ., vol. 6, no. 4, pp. 355-385, 1997.

N. C. Hashim, N. A. A. Majid, H. Arshad, S. S. M. Nizam, and H. M. Putra, “Mobile augmented reality application for early Arabic language education-: ARabic,” in 2017 8th International Conference on Information Technology (ICIT), 2017, pp. 761-766.

N. A. Abd Majid and N. K. Husain, “Mobile learning application based on augmented reality for science subject: Isains,” ARPN J. Eng. Appl. Sci., vol. 9, no. 9, pp. 1455-1460, 2014.

N. A. Abd Majid, H. Mohammed, and R. Sulaiman, “The use of augmented reality application in a large-enrolment class for increasing students’ attention,” Aust. J. Basic Appl. Sci., vol. 9, no. 9, pp. 1-6, 2015.

P.-H. E. Liu and M.-K. Tsai, “Using augmented-reality-based mobile learning material in EFL English composition: An exploratory case study,” Br. J. Educ. Technol., vol. 44, no. 1, pp. E1-E4, Jan. 2013.

R. Li, B. Zhang, S. S. Sundar, and H. B.-L. Duh, “Interacting with Augmented Reality: How Does Location-Based AR Enhance Learning?,” Springer, Berlin, Heidelberg, 2013, pp. 616-623.

M. R. Mirzaei, S. Ghorshi, and M. Mortazavi, “Combining Augmented Reality and Speech Technologies to Help Deaf and Hard of Hearing People,” in 2012 14th Symposium on Virtual and Augmented Reality, 2012, pp. 174-181.

N. Che Hashim, N. A. Abd Majid, H. Arshad, and W. Khalid Obeidy, “User Satisfaction for an Augmented Reality Application to Support Productive Vocabulary Using Speech Recognition,” Adv. Multimed., vol. 2018, pp. 1-10, Jun. 2018.

L. X. Ng, S. W. Oon, S. K. Ong, and A. Y. C. Nee, “GARDE: a gesture-based augmented reality design evaluation system,” Int. J. Interact. Des. Manuf., vol. 5, no. 2, pp. 85-94, Jun. 2011.

R. Z. Abidin, H. Arshad, and S. A. A. Shukri, “Adaptive multimodal interaction in mobile augmented reality: A conceptual framework,” 2017, vol. 1891, p. 020150.

M. Billinghurst and A. Duenser, “Augmented Reality in the Classroom,” Computer (Long.Beach.Calif)., vol. 45, no. 7, pp. 56-63, Jul. 2012.

H. Arshad, S. A. Ahmad Shukri, W. K. Obeidy, and R. Z. Abidin, “An Interactive Application for Halal Products Identification based on Augmented Reality,” Int. J. Adv. Sci. Eng. Inf. Technol., vol. 7, no. 1, p. 139, Feb. 2017.

M. Pu, N. A. Abd Majid, and B. Idrus, “Framework based on Mobile Augmented Reality for Translating Food Menu in Thai Language to Malay Language,” Int. J. Adv. Sci. Eng. Inf. Technol., vol. 7, no. 1, p. 153, Feb. 2017.

M. J. Sadik and M. C. Lam, “Stereoscopic Vision Mobile Augmented Reality System Architecture in Assembly Tasks,” J. Eng. Appl. Sci., vol. 12, no. 8, pp. 2098-2105, 2015.

M. Akí§ayır and G. Akí§ayır, “Advantages and challenges associated with augmented reality for education: A systematic review of the literature,” Educ. Res. Rev., vol. 20, pp. 1-11, Feb. 2017.

M. B. Ibí¡ñez, í. Di Serio, D. Villarí¡n, and C. Delgado Kloos, “Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness,” Comput. Educ., vol. 71, pp. 1-13, Feb. 2014.

A. Mohd Yusof, E. G. S. Daniel, W. Y. Low, and K. Ab. Aziz, “Teachers’ perception of mobile edutainment for special needs learners: the Malaysian case,” Int. J. Incl. Educ., vol. 18, no. 12, pp. 1237-1246, Dec. 2014.

S.-J. Lu and Y.-C. Liu, “Integrating augmented reality technology to enhance children’s learning in marine education,” Environ. Educ. Res., vol. 21, no. 4, pp. 525-541, May 2015.

N. A. Abd Majid, H. Mohammed, and R. Sulaiman, “Students’ Perception of Mobile Augmented Reality Applications in Learning Computer Organization,” Procedia - Soc. Behav. Sci., vol. 176, pp. 111-116, Feb. 2015.

P. Chen, X. Liu, W. Cheng, and R. Huang, “A review of using Augmented Reality in Education from 2011 to 2016,” Springer, Singapore, 2017, pp. 13-18.

Y.-W. Huang, C.-H.Wang, and Y.-H. Chen, “Discovery Augmented Reality Mobile Gaming Scheme for Understanding Color Fundamentals,” in European Conference on Games Based Learning, pp. 944-947.

D. L. Johnson, “Facilitating Complex Learning by Mobile Augmented Reality Learning Environments -ch18- Reshaping Learning - Frontiers of Learning Technology in a Global Context,” New Front. Educ. Reserach, pp. 1-450, 2013.

M. Specht, “Mobile Augmented Reality for Learning,” J. Res. Cent. Educ. Technol., vol. 7, no. 1, 2011.

E. Bayir, “Developing and Playing Chemistry Games To Learn about Elements, Compounds, and the Periodic Table: Elemental Periodica, Compoundica, and Groupica,” J. Chem. Educ., vol. 91, no. 4, pp. 531-535, Apr. 2014.

V. D. B. Bonifí¡cio, “QR-Coded Audio Periodic Table of the Elements: A Mobile-Learning Tool,” J. Chem. Educ., vol. 89, no. 4, pp. 552-554, Mar. 2012.

R.-C. Chang and L.-Y. Chung, “Integrating Augmented Reality Technology into Subject Teaching: The Implementation of an Elementary Science Curriculum,” Springer, Singapore, 2018, pp. 187-195.

M.-B. Ibanez, A. Di-Serio, D. Villaran-Molina, and C. Delgado-Kloos, “Augmented Reality-Based Simulators as Discovery Learning Tools: An Empirical Study,” IEEE Trans. Educ., vol. 58, no. 3, pp. 208-213, Aug. 2015.

N. A. Abd Majid, “Application of Mobile Augmented Reality in a Computer Science Course,” Springer, Cham, 2013, pp. 516-525.

N. Saforrudin, H. Badioze Zaman, and A. Ahmad, “Technical Skills in Developing Augmented Reality Application: Teachers’ Readiness,” Springer, Berlin, Heidelberg, 2011, pp. 360-370.

Authors who publish with this journal agree to the following terms:

    1. Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
    2. Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
    3. Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).