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CARINA based Cognitive Agent for Factoid Wh-Questions Generation in EFL
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@article{IJASEIT10138, author = {Ana Luz Espinosa-Lopez and Adán Alberto Gómez-Salgado and Danilza del Carmen Lorduy-Arellano}, title = {CARINA based Cognitive Agent for Factoid Wh-Questions Generation in EFL}, journal = {International Journal on Advanced Science, Engineering and Information Technology}, volume = {10}, number = {5}, year = {2020}, pages = {1852--1859}, keywords = {cognitive agent; factoid-WH question; CARINA.}, abstract = {The Metacognitive Architecture CARINA is used to execute cognitive agents. CARINA is defined as a metacognitive architecture for artificially intelligent agents and is derived from the MISM Metacognitive Metamodel. A Factoid WH- question (FWhQ) is an interrogative statement that begins with a WH word (when, what, where, who, which) and gives a fact as answer reflected in the text. A Cognitive Agent is an entity of software that perceives stimulus from its external environment to achieve its goals selecting actions from its internal knowledge rationally. The problem which is tackled in this research is the need to offer and develop educational resources enabling foreign language learners to better cope with this type of questions, problem perceived as a priority in the Foreign Language Program at Universidad de Cordoba. This paper aims at reporting the design of a Cognitive Agent-based on Metacognitive architecture CARINA for the generation of Factoid WH- Questions. The methodology used in this study involved the cognitive modelling designed for this purpose, which consists of seven steps and the application of a test for validation based on 2 research questions focused on two specific dimensions: Readability and Potential Usefulness. Results showed that cognitive models based in M++ are easy to read and allows understanding the relations among different elements of a cognitive model. This allowed a cognitive agent to be developed to answer Factoid questions in English.
}, issn = {2088-5334}, publisher = {INSIGHT - Indonesian Society for Knowledge and Human Development}, url = {http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10138}, doi = {10.18517/ijaseit.10.5.10138} }
EndNote
%A Espinosa-Lopez, Ana Luz %A Gómez-Salgado, Adán Alberto %A Lorduy-Arellano, Danilza del Carmen %D 2020 %T CARINA based Cognitive Agent for Factoid Wh-Questions Generation in EFL %B 2020 %9 cognitive agent; factoid-WH question; CARINA. %! CARINA based Cognitive Agent for Factoid Wh-Questions Generation in EFL %K cognitive agent; factoid-WH question; CARINA. %XThe Metacognitive Architecture CARINA is used to execute cognitive agents. CARINA is defined as a metacognitive architecture for artificially intelligent agents and is derived from the MISM Metacognitive Metamodel. A Factoid WH- question (FWhQ) is an interrogative statement that begins with a WH word (when, what, where, who, which) and gives a fact as answer reflected in the text. A Cognitive Agent is an entity of software that perceives stimulus from its external environment to achieve its goals selecting actions from its internal knowledge rationally. The problem which is tackled in this research is the need to offer and develop educational resources enabling foreign language learners to better cope with this type of questions, problem perceived as a priority in the Foreign Language Program at Universidad de Cordoba. This paper aims at reporting the design of a Cognitive Agent-based on Metacognitive architecture CARINA for the generation of Factoid WH- Questions. The methodology used in this study involved the cognitive modelling designed for this purpose, which consists of seven steps and the application of a test for validation based on 2 research questions focused on two specific dimensions: Readability and Potential Usefulness. Results showed that cognitive models based in M++ are easy to read and allows understanding the relations among different elements of a cognitive model. This allowed a cognitive agent to be developed to answer Factoid questions in English.
%U http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10138 %R doi:10.18517/ijaseit.10.5.10138 %J International Journal on Advanced Science, Engineering and Information Technology %V 10 %N 5 %@ 2088-5334
IEEE
Ana Luz Espinosa-Lopez,Adán Alberto Gómez-Salgado and Danilza del Carmen Lorduy-Arellano,"CARINA based Cognitive Agent for Factoid Wh-Questions Generation in EFL," International Journal on Advanced Science, Engineering and Information Technology, vol. 10, no. 5, pp. 1852-1859, 2020. [Online]. Available: http://dx.doi.org/10.18517/ijaseit.10.5.10138.
RefMan/ProCite (RIS)
TY - JOUR AU - Espinosa-Lopez, Ana Luz AU - Gómez-Salgado, Adán Alberto AU - Lorduy-Arellano, Danilza del Carmen PY - 2020 TI - CARINA based Cognitive Agent for Factoid Wh-Questions Generation in EFL JF - International Journal on Advanced Science, Engineering and Information Technology; Vol. 10 (2020) No. 5 Y2 - 2020 SP - 1852 EP - 1859 SN - 2088-5334 PB - INSIGHT - Indonesian Society for Knowledge and Human Development KW - cognitive agent; factoid-WH question; CARINA. N2 -The Metacognitive Architecture CARINA is used to execute cognitive agents. CARINA is defined as a metacognitive architecture for artificially intelligent agents and is derived from the MISM Metacognitive Metamodel. A Factoid WH- question (FWhQ) is an interrogative statement that begins with a WH word (when, what, where, who, which) and gives a fact as answer reflected in the text. A Cognitive Agent is an entity of software that perceives stimulus from its external environment to achieve its goals selecting actions from its internal knowledge rationally. The problem which is tackled in this research is the need to offer and develop educational resources enabling foreign language learners to better cope with this type of questions, problem perceived as a priority in the Foreign Language Program at Universidad de Cordoba. This paper aims at reporting the design of a Cognitive Agent-based on Metacognitive architecture CARINA for the generation of Factoid WH- Questions. The methodology used in this study involved the cognitive modelling designed for this purpose, which consists of seven steps and the application of a test for validation based on 2 research questions focused on two specific dimensions: Readability and Potential Usefulness. Results showed that cognitive models based in M++ are easy to read and allows understanding the relations among different elements of a cognitive model. This allowed a cognitive agent to be developed to answer Factoid questions in English.
UR - http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10138 DO - 10.18517/ijaseit.10.5.10138
RefWorks
RT Journal Article ID 10138 A1 Espinosa-Lopez, Ana Luz A1 Gómez-Salgado, Adán Alberto A1 Lorduy-Arellano, Danilza del Carmen T1 CARINA based Cognitive Agent for Factoid Wh-Questions Generation in EFL JF International Journal on Advanced Science, Engineering and Information Technology VO 10 IS 5 YR 2020 SP 1852 OP 1859 SN 2088-5334 PB INSIGHT - Indonesian Society for Knowledge and Human Development K1 cognitive agent; factoid-WH question; CARINA. ABThe Metacognitive Architecture CARINA is used to execute cognitive agents. CARINA is defined as a metacognitive architecture for artificially intelligent agents and is derived from the MISM Metacognitive Metamodel. A Factoid WH- question (FWhQ) is an interrogative statement that begins with a WH word (when, what, where, who, which) and gives a fact as answer reflected in the text. A Cognitive Agent is an entity of software that perceives stimulus from its external environment to achieve its goals selecting actions from its internal knowledge rationally. The problem which is tackled in this research is the need to offer and develop educational resources enabling foreign language learners to better cope with this type of questions, problem perceived as a priority in the Foreign Language Program at Universidad de Cordoba. This paper aims at reporting the design of a Cognitive Agent-based on Metacognitive architecture CARINA for the generation of Factoid WH- Questions. The methodology used in this study involved the cognitive modelling designed for this purpose, which consists of seven steps and the application of a test for validation based on 2 research questions focused on two specific dimensions: Readability and Potential Usefulness. Results showed that cognitive models based in M++ are easy to read and allows understanding the relations among different elements of a cognitive model. This allowed a cognitive agent to be developed to answer Factoid questions in English.
LK http://ijaseit.insightsociety.org/index.php?option=com_content&view=article&id=9&Itemid=1&article_id=10138 DO - 10.18517/ijaseit.10.5.10138